Obchodování: Porovnání verzí

Z Elvenar Wiki CZ
Jump to navigation
Řádek 7: Řádek 7:


===Requirements===
===Requirements===
You will need to unlock the Trader in the Research Menu and it will need a street connection to the Main Hall. It cannot be sold or rebuilt. The Trader cannot be upgraded.
You will need to unlock the Trader in the Research Tree and it will need a street connection to the Main Hall. It cannot be sold or rebuilt. The Trader cannot be upgraded.


===Accept Offers===
===Accept Offers===

Verze z 19. 2. 2015, 20:31

Mainhall overview.png Worker-hut.png Basic.png Streets.png Military.png Goods.png Culture.png AncientWonder.png Guestrace.png Expansion.png
Jít zpět na: Přehled budov

Trader

Purpose

In the Trader you can exchange your Goods with other players. The main goal here will be to exchange the overproduced Goods, which are produced in your boosted Manufactories, for Goods you may need.

Requirements

You will need to unlock the Trader in the Research Tree and it will need a street connection to the Main Hall. It cannot be sold or rebuilt. The Trader cannot be upgraded.

Accept Offers

Clicking on the Trader you will visualize 4 tabs. The first one is "Accept Offers".

Trader-acceptoffers.png

Here you can see all offers from other players that are within your offer range.

On the top you will find two drop down menus, which allow you to filter the offered and/or the demanded goods. You can accept offers if you have the demanded amount of goods at your disposal. Acceptable offers are listed first.

Trader fee: Some offers are marked with a fee iconTrader fee.png. The Trader will take 50 % additional fee for those offers because they are from players you have not discovered yet. You can discover a player by scouting a province next to his city. Offers from discovered players have no fee. Please notice: The Trader withholds the fee, so it won’t be received from the user who offered the trade.

Rating: The Trader rates an offer from one to 4 stars, 1 being very expensive, 4 being a bargain.

How is an offer rated?

Goods are grouped into three qualities: Basic Goods, Precious Goods and Rare Goods. The ratio between those categories is 4. For example: 1 Precious Good is worth 4 Basic Goods. The rating compares offer and demand to determine whether an offer is “very expensive” (1 star), “somewhat expensive” (2 stars), “fair” (3 stars, offer and demand have the same value) or “a bargain” (4 stars).

Place Offers

Here you can place an offer.

Trader-place-offer.png

The Trader will only allow reasonable offers. If offers are outside of the acceptable range (too high or too low), they will be rejected. If you want to make an offer, just select the goods you want to offer in the drop down menu and enter the amount on the right. Then select the goods that you want to get in exchange and the system will automatically fill the field with the “fair” corresponding amount (so the offer will be shown with a 3-star-rating when viewed others). You can type in another amount if you still want to, but be aware that the system won’t allow you to make an unreasonable offer. If the system detects an unreasonable offer it will auto-correct the amounts to an acceptable range.

For example: You want to offer 50 Marbles and would like to get in exchange 500 Planks. The Trader will suggest to you as an alternative to ask for 200 Planks instead of 500. This offer will be still rated very bad of course, but it will fall within the acceptable range for trades.

Your Offers

You will see the offers you placed here. If you wish you can delete them and receive the offered Goods back.

Trader-acceptoffers.png

Wholesaler

This is the tab where you will find some trader default offers. The offers listed here are not profitable but of course you might want to use the wholesaler, if you do not find any trading partner available or if you want to get rid of a certain overproduction of resources. You will be able to trade here only your three boosted goods, Coins and Supplies, for other goods of the same category. The amount of goods you will get in exchange of your boosted goods will be 1: 5. For example, you will get 100 Steel in exchange for 500 Marble. Value-wise, you will pay even more Coins and Supplies for the same quantity of Steel. Every time you unlock a “Production Boost” in the Research-Menu, your wholesaler will add the respective offers to his catalogue. Example:

  • Your bonus goods are marble, crystal and gems
  • When you unlock the trader, you have already unlocked the marble production boost
  • When you build the trader and open the wholesaler, you can exchange your coins, supplies or marble into steel or planks, in three respective sizes
  • When you unlock your next production boost, "crystal", you can also exchange coins, supplies and crystal into scrolls and silk
  • When you unlock your last production boost, "gems", you can additionally exchange coins, supplies and gems into elixir and magic dust